Chip,

You can certainly do what you said but yes, you can also use SharedObjects.Register from any script you create. It doesn't matter who creates the shared object.

Doug

On 3/21/2011 6:43 PM, Chip Orange wrote:
Hi Doug,
re your answer on shared objects: you didn't mean you could create something which is part of the sharedobjects() structure used by VBScript and JScripts apps right? You mean you could simply create a COM object, which could be used by any and all apps?
thanks.
Chip

------------------------------------------------------------------------
*From:* Doug Geoffray [mailto:[email protected]]
*Sent:* Monday, March 21, 2011 4:37 PM
*To:* [email protected]
*Cc:* Sean Farrow
*Subject:* Re: Window-Eyes 7.5 sdk, 64-bit machines and shared objects

Sean,

The 7.5 SDK is now live. You can download it along with the older ones at:

https://www.gwmicro.com/App_Central/Developers/

Regarding your 32/64 bit install question, Window-Eyes simply copies in the files from your .wepm and does the necessary associations. The install of a .wepm doesn't do anything about if this OS or this bit level. Of course you can do whatever you want with your script. So you can include a startup global script that simply determines whatever it is you are interested in and then deletes or runs or renames or whatever you want.

As for shared objects, sure you can create a shared object from any language that supports COM automation. Meaning any scripting language or full programming language that supports the Window-Eyes object model.

Doug

On 3/20/2011 12:56 PM, Sean Farrow wrote:

Hi:

Ok one message with a few queries:

Do we have a release date for the sdk for window-eyes 7.5 for writing external hosted scripts/connecting other applications to we?

If I'm writing hosted scripts (c++) for 64 bit machines, does window-eyes have a mechanism for installing certain files from a package for 64-bit and certain files for 32-bit?

And finally, is it possible to implement a shared object in c++/an external language?

Regards

Sean.

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