Hello Steve,
in my opinion this is not the way that this issue should be resolved. What
should happen is the next release of window eyes 7.5 should allow a user to
select where they want their window eyes sounds to go. This should be
independent of the synthesizer with an option to use the synthesizer sound
output. If one wishes. For example, I wear a pair of headphones to use
with Dragon NaturallySpeaking and I have my window eyes speech output coming
from those headphones but I do not want the output from my scripts to come
from that sound source. I would rather have it come from my onboard sound
system not my default sound system which is my some blaster this way. I
have individual control over where the sound output comes from for both the
sounds that window eyes makes and the speech synthesizer.
Hope this helps.
Jim grimsby Jr.
e-mail: [email protected]
skype: jim.grimsby
twitter jgrimsby
-----Original Message-----
From: Stephen Clower
Sent: Monday, September 19, 2011 5:03 AM
To: [email protected]
Subject: Re: Audible Mouse app - a couple of suggestions.
Chip,
For now, the audio kit uses the default sound card. A way to cause it to
adjust its output according to the Window-Eyes synthesizer selection is
definitely on the drawing board before 1.0 is released.
Steve
On 9/17/2011 2:41 PM, Chip Orange wrote:
I would like a way to choose the soundcard as well; I'm not sure, but if I
change the default sound card for my synth, I do wonder if the audioKit
would use the new default or not?
Chip
p.s.
David,
Steve Clower at GW deserves the credit for the audioKit and the
audibleMouse
app.
_____
From: Jared Wright [mailto:[email protected]]
Sent: Saturday, September 17, 2011 12:31 PM
To: [email protected]
Subject: Re: Audible Mouse app - a couple of suggestions.
FYI I think they just shipped that as a proof of concept for the audio kit
more than as a standalone app. But who knows, maybe if enough ask for it
to
be taken on as a full app they'll revisit it. The source is open, so if
they
don't some ambitious person could do it for them!
On 9/17/2011 10:04 AM, David wrote:
I really have been enjoying the Audible Mouse app. Hope this will be made
a
part of the shipping version of WE in the future. First time in my life, I
really started to get an idea of moving a mouse around on the screen, and
it
is somehow a new and interesting experience. Another thing is, when I
scroll
over a new screen in a software of some kind, I can get a better feeling
of
how the icons are arranged on the visual screen. Somehow useful, when
people
tell you to look at the upper right icon of the screen. Thanks, the
developer.
Yet, having said those words, I do have a few suggestions to make.
First of all, it has already - from another user - been suggested a way to
turn the app on/off, which might be helpful in certain cases. So let me
just
second that idea.
Next, I wonder if there could have been a setting, which would have the
tone
somehow indicate the kind of clip the mouse is currently focusing. Let's -
for the example - say that Buttons have a Wavy sound, Graphics have a
somehow High-Low-High sound, and text has a Square sound. Well, decide for
yourself, what sound each clip type should have. You still would have the
pitch and balance changing according to the physical positioning, but the
type of sound would differ from one icon to the other. Would have made the
screen scanning far more quick and informative - as you didn't have to
consume all the chatter of the speech for each icon. Again, this should be
made a setting, that the user could turn on/off. Name it something like
enhanced sounds, or the like.
Also, it would be nice, if the user could have chosen the sound card, and
maybe adjusted the volume of the mouse tones.
As part of the app, could there be a way of PARKING the mouse? Is it
possible to make a hotkey, that will make the mouse blocked from moving?
Would specially be helpful on my laptop, with the touchpad silly
positioned,
right at the wrist support, in front of the keyboard. And, no, there is no
way on the HP computer of mine, to lock the mouse. Why I thought maybe the
thing could be done with a sub in the app. Whenever the mouse was trying
to
move, the app would force it back on the locked position. Would for
instance
make it possible for me, to place the mouse on the Play/Pause button of
the
video software of my system, and I could always know that a click on the
left mouse button would perform the wanted action - no matter if I
happened
to touch the touchpad. A second press on the hotkey, would unlock the
mouse,
and it could be repositioned, before being locked again.
OK, some ideas. Thanks for a great app.
--
Stephen Clower
Product support specialist
GW Micro, Inc. * 725 Airport North Office Park, Fort Wayne, IN 46825
260-489-3671 * gwmicro.com