Can't you use the StandardHelpDialog object of the GW Toolkit to display the
help text? Just put it in your xml file under the strings section with a
string Id of script_help.

 

 

Best regards from Ohio, U.S.A.,

 

Vic

E-mail: [email protected]

 

From: David [mailto:[email protected]] 
Sent: Monday, April 02, 2012 2:49 PM
To: [email protected]
Subject: One more dialog question - please

 

I now finally have got a dialog working, for my app. Wonderful.

 

But I have one question. The documentation for the app, currently is
available in a text file. I wanted to have a button in my dialog, that would
open a ReadOnly edit box - or something like that - and then load the
documentation ito that box. Well, that was the idea. Is there any better
approach? I do not know, how to create a standard Windows Help file or the
like. So, I simply wrote the documentation in Notepad. But, of course, the
user should not be able to edit the docs, so I can't simply load it into
Notepad for him either. Smile. 

 

The documentation is something like 300 lines long, so the user will need to
scroll up and down the screen. Don't know, if the edit boxes that WE
provides, can hold that much.

 

So, if anyone have experience here, and/or any good suggestions to the best
approach, I am all ears.

 

My idea was, since the documentation would be made available in more than
one language, to save each language in its own file, and via my XML file -
with a simple string - to direct the app to the currently locale
documentation file. That part is not a problem, it works already. But my
problem is how to get the contents of the file, displayed on the screen in
the best way.

 

Thanks for any assistance.

 

 

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