Hi Everyone,
Coming soon, if not by the end of the day will be the Star Trek game. At
the moment the adjustments are not like the Battleship game but revisions
will have some similarity.
This first version is like the original one written back in the 1970's
where you type in 3 letters of the command to perform. NAV for Navigation, PHA
for phasors and so forth.
Also, the cursor arrow keys are also used to move in 4 directions but real
navigation is done entering the number from 1 for right, 3 for up, 5 for left
and 7 for down. Any decimal number between each above corresponds to a move in
a diagonal form of the others; such as 2 for diagonally up and to the right and
so forth...
1.5 means between 1 and 2 half way and such. The maximum number is 8.999 which
brings you back to almost due right...
Warp speed is done based on quadrant size. Where warp one goes over one
quadrant and lands you in the same location of the other quadrant as long as it
was left, right, up or down. Any diagonal move is the longer way and like a
triangle the hypotenuse of that triangle...
You will have so many star dates before the mission is over or you run out
of energy. You even have STA for status and computer controlled weapons to fire
automatically or target automatically.
So, have fun when I release it maybe by the end of the day. It is all based
on trigonometry and such. Maybe some day I will release that code also, at the
moment though, written in Python and old basic...
Bruce