Hi Rick,
It is my version with all the sounds you would hear on the bridge, weapon
firing docking and even cloaking.
I still have to clean up the Sapi voice for it does not go to a default and
at the moment unless you have several Sapi voices it does not run. I will spend
the next hour cleaning that up since I was at church all morning. When setting
voices by name I will have to just do by number in array...
Maybe some day I will do an on-line version which should be fairly easy
once getting some sockets installed onto the game.
At the moment I am converting over the python game I wrote and it will be
changed soon to be real time action. Klingons do move and such, but real time
action is the next change, along with converting voices over to Windoweyes
voices.
Bruce
Sent: Sunday, April 29, 2012 8:44 AM
Subject: Re: Star Trek Game Uploaded as Trek In The Game Folder
Hay Bruce: What are you using for the game engine?
Is this a little game or is it one of the big guy's games with all the bells
and whistles that you made accessible?
Is it multi-player online?
Rick USA
----- Original Message -----
From: BT
To: [email protected]
Sent: Sunday, April 29, 2012 8:13 AM
Subject: Re: Star Trek Game Uploaded as Trek In The Game Folder
Hi!
The Mary voice is stubborn and wants to come up all the time. I will
have a fix this afternoon for those who do not have several voices.
Bruce
Sent: Sunday, April 29, 2012 2:25 AM
Subject: Star Trek Game Uploaded as Trek In The Game Folder
Hi,
I uploaded the Trek, Star Trek, game this morning. It runs like the
old version of Star
Trek that use to be played back in the old days before even DOS. Run on
old original
Basic.
This game is activated using the Control-Shift-S key combo.
You navigate and fire weapons using either 3 letter codes or hotkeys
such as
the Del, End, Page Down, and Home keys.
Also you navigate using the cursor arrow keys.
The game navigates by using a 2 dimensional grid of 8 quadrants per
row and 8
columns so you have 64 quadrants to run around and find Klingons and
Starbases.
Voice adjustment here is done using the F2, F3, and F4 keys for the
respective:
Captain/Computer, Spock and Scotty voices.
It should default to a single voice, if not then I will have to make
changes
in my Sapi module.
Enjoy, have fun,
Bruce