Hi!
My next version of the Trek game before going to an, on-line 2 user
version, is the keys for adjusting windoweyes voices and such.
At the moment I only use the 3 keys, screen, mouse and keyboard.
The next upgrade will be 3 objects, and not use the standard 3 key
voices. Thus allowing voices based on the same key adjustments as the SAPI
and independent of the Windoweyes preset keys. But using the windoweyes
speech command.
My ultimate goal for all of this is to have an interactive program,
whether it be a game or an app. Have an on-line 2 person or more interaction
with the app.
I am just doing things one step at a time as a learning tool. Maybe even
using Shared Objects as well.
The next version will be coming soon, and related to the key pressed
issue in some respects, along with the screen window status now being
discussed.
Bruce