Hi, Sean.
Hotkeys do have an enumerator, as this C# example proves:
namespace foreachsample {
class Program {
static void Main(string[] args) {
WindowEyes.Application weapp = new WindowEyes.Application();
var hotkeys = weapp.ActiveSettings.HotKeys;
foreach (Hotkey h in hotkeys) {
Console.Write(string.Format("{0}\n", h.Description));
}
}
}
}
Do you have any sample code that demonstrates the problem you're having?
Aaron
On 8/11/2013 12:08 AM, Sean Farrow wrote:
Hi all,
I'm just doing some work with Window-Eyes scripting from c++.
I'm accessing collections of objects (in this particular case hotkeys).
It would be nice if collections in the WindowEyes object model would
support the IEnumxxx interfaces to allow c++/visual basic programmers
to use Foreach/stl iterators to move throw the collection.
Is this something that GW are considering?
Cheers
Sean.
--
Aaron Smith
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