David,
Yes, you're right in your understanding; you cannot just insert an entire menu at once, but you do have to insert the submenu, then insert each item; very tedious. BTW, at one time the .grayed property had a meaningful role to serve; but now, GW has redefined the .enabled property so that it automatically changes the .grayed property when you change the .enabled property; so, there's no need for you to change the .grayed property (changing .enabled to false automatically sets .grayed to true for instance). Chip From: David [mailto:[email protected]] Sent: Wednesday, November 27, 2013 4:02 PM To: [email protected] Subject: Re: Disabling a menu choice - how to? Thanks to all who responded. Unfortunately, it seems things are not yet as easy as I hoped for.Smile. OK, MyMenu.Enabled( "SupportByEmail") = False MyMenu.Grayed( "SupportByEmail") = True I have found a way to Grey out the menu entry, and also Disabling it: MyMenu.Enabled( "MyId") = False MyMenu.Grayed( "MyId") = True This all works for now, although the menu entry would still be in the list, when you scroll through the menu. Then, you informed me about the three promising methods: GetSubMenu, Delete, and InsertMenu. It sounded like what I wanted, and maybe it is. Yet, I did not get it to work. I tried to use the GetSubMenu to retrieve my XML defined menu entry, and then store it in a local variable. Thereby, I hoped to be able to quickly insert it at a later time, should the conditions change. Well, see that does not work. Why? Well, my menu entry actually is a submenu, holding three items. And if I do something like: Dim TempMenu: Set TempMenu = MyMenu.GetSubMenu( "MyID") ' this will sure enough store a menu object in the TempMenu. MyMenu.Delete( "MyID") ' Yep, it deletes the entry, from what I exprience. MyMenu.InsertMenu ' Hmmm, here we get in trouble. I cannot just do something like: MyMenu.InsertMenu( TempMenu) ' Why? because the InsertMenu takes three parameters, and none of them are an object. They are two strings, The Text and ID of the menu entry to insert, and then a numeric parameter. If I am to do it this way, I would have to First Re-initiate the menu entry, and then re-initiate the three subitems of that submenu, one by one. And that will be quite a lot of coding, since I would have to get hold of each item's Text, and their individual ID. So, unless someone could prove me wrong here, I guess I am better off simply to disable the submenu for now. Hope all of this makes sense. And GW, would it be possible in later versions of the ToolKit, to have a feature to insert a whole submenu that you temporarily have disabled? Or, I should have said Deleted. Thanks again, everyone. ----- Original Message ----- From: Chip Orange <mailto:[email protected]> To: [email protected] Sent: Wednesday, November 27, 2013 6:00 PM Subject: RE: Disabling a menu choice - how to? Rod and David, After reading Rod's reply, he's quite right; you could add or delete a menu item in the same way I was using the .enable property. I never thought that could be what you meant with your question, but now that rod mentions it, it's just as valid an interpretation. I can't think of any reason why adding and deleting menu items is any less desirable than enabling or disabling them. Chip From: Rod Hutton [mailto:[email protected]] Sent: Wednesday, November 27, 2013 11:15 AM To: [email protected] Subject: Re: Disabling a menu choice - how to? Hello David, Normally, as I've learned from Chip's classes (see class 13), you check or uncheck menu items, and you can also disable and enable them, as necessary. However, having looked at the manual, it is possible to remove and insert menu items as well. I've never used this approach in any of my apps, but I suppose it is one approach. I've pasted the relevant info from the manual FYI. hth, Rod Hutton Navigation: The Window-Eyes Object Model > Objects > Menu > Methods Previous page Return to chapter overview Next page Menu object methods allow you to perform actions on a Menu object. Methods . Delete . GetSubMenu . InsertItem . InsertMenu Requirements Window-Eyes 7.1 or greater. On 11/26/13 9:28 PM, David wrote: Developers, I could need a bit of educated assistance, please. I have an app, that was started out by using the WEScript Framework app. I wanted to add a choice to the app menu of my app, and for the ease we will call it MyMenuItem. I entered the necessary information in the XML file, and modified the MenuProc function in the app code - so it knows how to handle things, once my new entry is selected. Everything works just like expected, this far. Where my knowledge stops, is here. I want to make the new menu entry available, only under certain conditions. Say for instance, I have a Boolean variable, named ConditionMet and only want to display the entry on the app menu, when this variable is true. Cook it all down to something like this: If ConditionMet Then ' Need the code to make the menu entry visible. Else ' need the code to make the menu entry disappear. End If 'ConditionMet. Allright, I know, it may not be all that simple. A couple of years of app development, has taught me there likely will need to be a few lines extra of codeing. Smile. Yet, I hope the above explains where my trouble has its nest. More exactly, which variables (properties and methods), should I make use of - so as to have the menu entry show up, and disappear. And, in the code, where would I put the extra lines. As stated, the naked frame of the app, was designed by WEScript Framework. So, if you happen to know exactly in which Sub or Function the modification will be needed, I would be saved an hour of searching through the lines of code. Smile. Thanks for any ideas and input.
