But it looks a ton better than it did back then... the previews are pretty
amazing.
Played the F.E.A.R. demo, some amazing AI there. Big gun battles raise dust
clouds and debris. It's really intense waiting for the smoke/dust to clear
to see if there are any enemies left standing. And they start shooting at
you just as they become visible, so you gotta be right on your game to get
these guys.
But my system choked a couple of times, time for the next big upgrade.
There are 5 or 6 shooters coming out in the next few months that look to be
amazing. Quake 4, Serious Sam 2, Prey, FEAR, HL2 add-on pack (forgot the
name).
Seriously considering that Dell 23" flat screen monitor...
woohoo!
----- Original Message -----
From: "Hayes Elkins" <[EMAIL PROTECTED]>
To: <hardware@hardwaregroup.com>
Sent: Monday, August 22, 2005 10:01 AM
Subject: Re: [H] Humor: Duke Nukem Forever, a retrospective
They just did, it's called "Prey" - the same Prey they have been
developing since 1997.
From: Francisco Tapia <[EMAIL PROTECTED]>
Reply-To: The Hardware List <hardware@hardwaregroup.com>
To: The Hardware List <hardware@hardwaregroup.com>
Subject: Re: [H] Humor: Duke Nukem Forever, a retrospective
Date: Mon, 22 Aug 2005 09:56:49 -0700
I wish they'd put out a pre-Duke, that way they could still build whatever
they wanted, but give fans a taste of some of the work. :)
On 8/21/05, FORC5 <[EMAIL PROTECTED]> wrote:
>
> Duke was cool dude
>
> At 04:20 PM 8/21/2005, Chris Reeves Poked the stick with:
>
>
http://forums.3drealms.com/ubbthreads/showflat.php?Cat=0&Number=929704&an=0&page=0#929704
>
> Clips of the game from early screenshots Apogee put up to wet people's
> mouths in 1998 to today.
>
> Riotous. I just wonder who the hell keeps funding these guys. Max
> Payne,
> however, was apparently fairly successful, but jeesh.
>
> CW
>
> --
> Tallyho ! ]:8)
> Taglines below !
> --
> The problem is not if machines think, but if people do.
>
--
-Francisco
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