Actually with Stalker:CoP I'm wishing I had an SSD to run it from. It real-time
streams the game data from the HDD causing all sorts of issues if the HDD can't keep
up. Multipass defragging is slowly helping but I see good reason to go back to the
days of multiple <500GB partitions each serving their own role to avoid the 1TB++
mashup of data that leads to needing a complex & lengthy defrag process!
Seriously, so much more money for a SSD to get faster but wear out quicker? It's got
a way to go to be ready for the masses.
On 4/23/2010 7:54 AM, GPL wrote:
I may at the least get a SSD for the O/S and put the hog of much
software in my collection MS FSX on it too. I wont have a problem
waiting a few extra seconds to load other games off the second slower
drive.
Tell you what though, its all pretty exciting stuff :-)