Dear Wiki user,

You have subscribed to a wiki page or wiki category on "Harmony Wiki" for 
change notification.

The following page has been changed by RodrigoKumpera:
http://wiki.apache.org/harmony/JVM_Implementation_Ideas

------------------------------------------------------------------------------
  
   * Idea: let objects' primitive fields grow upward from the object head and 
let reference fields grow downward from the object head. Object pointers 
pointing to objects themselves containing object references therefore point 
into the middle of the object's memory area.
   * Advantages: all object references are contiguous, which makes following 
these references during garbage collection, etc. easier and simpler.
-  * Disadvantages: object head (lockword, vtable pointer, etc) is not 
necessarily at the beginning of an object's memory area, which can mean extra 
work to find the head when iterating through the heap e.g. during mark/sweep GC.
+  * Disadvantages: object head (lockword, vtable pointer, etc) is not 
necessarily at the beginning of an object's memory area, which can mean extra 
work to find the head when iterating through the heap e.g. during mark/sweep 
GC. Etiene notes that there is a performance degradation, mainly due to poor 
locality of this layout.
   * Origin: SableVM
  
  === Spinless thin-locks ===
@@ -37, +37 @@

  
   * Idea: threads must periodically check whether they need to do something. 
Typically this is done at backward branches. To make this check efficient, have 
the thread read a byte from a well-known page of mmap()'d memory. When another 
thread wants the thread to check-in, it simply maps that page unreadable. The 
target thread gets a signal, it does whatever check required, the page is 
re-mapped readable, and the target thread returns from the signal and continues 
on its merry way.
   * Advantages: efficient way to enforce checking in
-  * Disadvantages: requires mmap() and signals
+  * Disadvantages: requires mmap() and signals, signal latency can be an issue 
if the notification delay is critical, eg gc safepoints (see the paper from 
some Sun guys about this)
   * Origin: unknown/multiple; implemented in lots of places.
  
+ 
+ === Inline threaded interpreter ===
+ 
+  * Idea: similar to a direct threaded interpreter, but in the preparation 
step copy the code segment of some opcodes instead of pointer + data.
+  * Adavantages: faster interpreter.
+  * Disavantages: deciding with code segments can be inlined is a non-trivial, 
non-portable issue. A conservative aproach will result in worse performance.
+  * Origin: SableVM
+ 

Reply via email to