On 19 June 2006 at 7:48, Geir Magnusson Jr <[EMAIL PROTECTED]> wrote:
>
> My USD0.02...
> 
> 1) If I were to write a GUI toolkit, I can't imagine why I wouldn't use
> C++ given relationships like "DialogBox is a Window"
> 
> 2) Isn't it a reasonably safe bet that any platform that has a GUI is
> 'advanced' enough to have a reasonable C++ compiler for it?
> 
> I understand the need to stick to the simplicity of C, but I'm not
> surprised w/ the C++
> 
> Mark, are you suggesting we convert it back to C?

Not really.  Just asking what the motivation was.  I'm happy with the
response.

Regards,
 Mark.

> Alexey Petrenko wrote:
> > 2006/6/18, Mark Hindess <[EMAIL PROTECTED]>:
> >>
> >> On 18 June 2006 at 22:16, "Alexey Petrenko"
> >> <[EMAIL PROTECTED]> wrote:
> >> > 2006/6/18, Mark Hindess <[EMAIL PROTECTED]>:
> >> > > c) I'm also wondering about the motivation for using C++ when I can't
> >> > > see any pressing reason to require this.
> >> > You mean that most of the native code is C++ but not C?
> >>
> >> Yes.  It seems to be a mixture of C and C++ and although I only looked
> >> at a couple of files I didn't see anything that really needed C++
> >> features.
> >>
> >> For portability I'd stick to C if C++ isn't really required.
> > But C++ gives at least 2 benefits for developer:
> > 1. Strict type checking
> > 2. It is allow to write env->FindClass("java/lang/Object") instead of
> > (*env)->FindClass(env, "java/lang/Object") :)
> > 
> > Windows version also uses GDI+ which is class library.
> > 
> > So I vote for C++...
> 
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