On Mon, 8 Dec 2008, John Lato wrote:

> On Fri, Dec 5, 2008 at 4:36 PM, Henning Thielemann
> <[EMAIL PROTECTED]> wrote:
>>
>>> Data Types:
>>> HSoundFile-3 -  custom AudioBuffer class.  Implementations are
>>> provided for UArr Double, List Double, and StorableVector Double
>>
>> StorableVector or StorableVector.Lazy? The latter seems appropriate here.
>
> I think that StorableVector is the correct choice.  AudioBuffers are
> meant to be read/written strictly, in small chunks.  I could certainly
> try StorableVector.Lazy.  It may in fact be more performance.

StorableVector.Lazy uses chunks. It won't be faster but will require less 
memory for stream operations.
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