Cool!
Speaking of Haskell and games, has anyone interfaced 
DirectX with Haskell?
-- Thomas




Christoph Lueth writes:
 > Dear Haskell people,
 > 
 > as the last exercise of a second-year undergraduate Haskell course I had 
 > the students write an asteroids-type game (older readers may remember 
 > this arcade classic from the last century) using the Hugs Graphics 
 > Library. I put some solutions up on a wee web-page, because I thought it 
 > might amuse some of you who teach or learn Haskell, and because frankly 
 > one of the students' solutions simply deserved some wider attention:
 >      
 >      http://www.informatik.uni-bremen.de/~cxl/haskell-in-space
 > 
 > Enjoy,
 > --Christoph.
 > 
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