Hello everybody!
I am very happy to announce the beta release [1] of Nomyx, the only game
where You can change the rules.
This is an implementation of a Nomic [2] game in Haskell (I believe the
first complete implementation). In a Nomyx game you can change the rules of
the game itself while playing it. The players can submit new rules or
modify existing ones, thus completely changing the behaviour of the game
through time. The rules are managed and interpreted by the computer. They
must be written in the Nomyx language, which is a subset of Haskell.
At the beginning, the initial rules are describing:
- how to add new rules and change existing ones. For example a unanimity
vote is necessary to have a new rule accepted.
- how to win the game. For example you win the game if you have 5 rules
accepted.
But of course even that can be changed!

Here is a video introduction and first tutorial of the game:
http://vimeo.com/58265498
The game is running here: www.nomyx.net:8000/Nomyx
I have set up a forum where players can learn about Nomyx and discuss the
rules they intend to propose: www.nomyx.net/forum

As this is the first beta release of the game, I'm looking for beta testers
:) Although I tested it quite a lot, I'm sure a lot of bugs remains,
especially in multiplayer.
So if you are interested in testing Nomyx, please go to this forum thread
and we'll set up a small team to start a match!
http://www.nomyx.net/forum/viewtopic.php?p=5

Comments/contributions are very highly welcome! There is still a lot to do.
As for now, the game is not completely securised. It is easy to break it by
submitting rules containing malicious code. I'm working on it. If you'd
like to do security testing, please do it locally on your own machine and
send me a bug report :).

Cheers,
Corentin

[1] http://hackage.haskell.org/package/Nomyx
[2] www.nomic.net
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