On 4/14/07, Fawzi Mohamed <[EMAIL PROTECTED]> wrote:


but making my worker threads if I know the number of worker will be
more efficient, my program is extremely parallel, but putting a par
everywhere would be very memory costly and would probably break the
program in the wrong places, I know where I should spark threads so
that I have few high-level tasks and coarse grain parallelism, and if
I know the number of workers I can do much more efficiently by hand.
Furthermore I can put the tasks in a queue in order of decreasing
cost and get a rather good load balancing without having to think too
much about a static distribution.
So having a thread pool by hand does make sense, doing it with OS
threads and trying to beat the GHC runtime does not.


I think you should probably consider the extremely lightweight forkIO
threads as your "work items" and the GHC runtime as your thread pool system
(it will find out how many threads you want using the RTS options and
distribute it for you). If you're worried about memory efficiency you can
tweak the initial stack sizes for threads etc. using runtime options.

It's still true that you don't want to fork off trivial computations in a
separate thread, BUT that's true for manual work item queues as well (you'd
want each work item to be a substantial amount of computation because there
is overhead per item). E.g. if you have a list you might not want one thread
per element (and you wouldn't want one work item per element either) if the
per element tasks are fairly trivial, so you'd first group the list into
chunks, and then let each chunk be a work item (i.e. spawn a forkIO thread
to process it).

I'd be interested in seeing benchmarks on this, but I do think that you'll
be better off just spawning a lightweight thread per task, rather than first
wrapping it in some data structure as a work item, then putting it in a
queue, then popping items of the queue into threads. Seems that doing it
that way would just be duplicating work.


--
Sebastian Sylvan
+44(0)7857-300802
UIN: 44640862
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