I just stumbled upon this fast action 3D shooter written entirely in Haskell:

  http://haskell.org/haskellwiki/Frag

After 15 minutes trying to build it I find that it segfaults. Can anyone else 
get this to work?

-- 
Dr Jon D Harrop, Flying Frog Consultancy Ltd.
The OCaml Journal
http://www.ffconsultancy.com/products/ocaml_journal/?e
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