I am working on a parallel brute-force solver, which will be tested on 25x25 puzzles (my current serial solver requires less than 1 second for the most difficult 9x9 puzzles I've been able to find; while I haven't tried it on 16x16 puzzles on one of the machines in the Brooklyn College Metis cluster, extrapolation from another machine indicates that 16x16 puzzles will take 15-20 minutes; the 25x25 test case I have requires about a week on a cluster machine).

Unfortunately, we have a lot of preparatory work to do, so it will be a while before I have any results from a puzzle solver.

The parallel work will be done on our parallel version of release 5 Haskell.

Murray Gross
Brooklyn College






On Tue, 7 Aug 2007, Donald Bruce Stewart wrote:

hughperkins:

   On 8/7/07, Donald Bruce Stewart <[EMAIL PROTECTED]>
   wrote:

     See also,
         [2]http://haskell.org/haskellwiki/Sudoku
     -- Don

   Just out of ... errr.... curiosity... which of those
   implementations is the fastest?


No idea. You could compile them all with -O2, run them on a set of
puzzles, and produce a table of results :-)

I'm a little surprised no one's tried a parallel solution yet, actually.
We've got an SMP runtime for a reason, people!

-- Don
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