Duncan Coutts wrote:
When it's phrased as "truncates to 8 bits" it sounds so simple, surely
all we need to do is not truncate to 8 bits right?
The problem is, what encoding should it pick? UTF8, 16, 32, EBDIC? How
would people specify that they really want to use a binary file.
Whatever we change it'll break programs that use the existing meanings.
One sensible suggestion many people have made is that H98 file IO should
use the locale encoding and do Unicode/String <-> locale conversion. So
that'd all be text files. Then openBinaryFile would be used for binary
files. Of course then we'd need control over setting the encoding and
what to do on encountering encoding errors.
IMHO, someone should make a full proposal by implementing an alternative
System.IO library that deals with all these encoding issues and
implements H98 IO in terms of that.
It doesn't have to be fast initially, it just has to get the API right
and not design the API so as to exclude the possibility of a fast
implementation later.
In my humble opinion, what should happen is this:
We need two seperate interfaces. One for text-mode I/O, one for raw
binary I/O. ByteString provides some of the latter. [Can you use that on
network sockets?] I guess what's needed is a good binary library to go
with it. [I know there's been quite a few people who've had a go at this
part...]
When doing text-mode I/O, the programmer needs to be able to explicitly
specify exactly which character encoding is required. (Presumably
default to the current 8-bit truncation encoding?) That way the
programmer can decide exactly how to choose an encoding, rather than the
library designer trying to guess what The Right Thing is for all
possible application programs. And it needs to be possible to cleanly
add new encodings too.
I'd have a go at implementing all this myself, but I wouldn't know where
to begin...
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