On Mon, 25 Aug 2008, John Van Enk wrote:

How well would the storablevector package (Data.StorableVector) work for
storing audio data? One of the major issues I'm still working over is that I
want to maintain something similar to a [[a]] format (since the underlying
PortAudio library and hardware could support hundreds of interleaved
channels) but I would like to be able to build in some typechecking to the
functions to make sure the number of channels matches the nubmer expected in
the functions.

With
  data Stereo a =  Stereo !a !a

you could also use
  Stereo (Stereo a)
   for quadrophony and so on. Would this be convenient enough?

StorableVector stores everything of fixed length for which a Storable instance is defined.
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