A common standard would be useful, but OpenVG doesn't look
like "ready soon". On the declarative side, there's also SVG..

Seems I've got to qualify that remark somewhat - apart from some
commercial/closed-source implementations, there is also a open
source ANSI C one (implemented on top of OpenGL, so it isn't
quite the same as direct OpenGL hardware support, but it offers
the same API and might be a good target for a Haskell binding..):

http://ivanleben.blogspot.com/2007/07/shivavg-open-source-ansi-c-openvg.html

Also, an OpenVG backend for Cairo, which seems to have so many backends that it might be the safest user-level choice?

http://lists.cairographics.org/archives/cairo/2008-January/012833.html
http://lists.cairographics.org/archives/cairo/2008-January/012840.html

Claus

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