Well C# does it with a for loop in 2300ms, and when using a IEnumerable sequence it needs 19936ms. Very much like the Haskell code. But of course the Haskell code could optimize the sum I guess, I assume it is using the lazy version of sum by default.
Anyway it was more of a question. Does GHC perform register allocation (e.g. using graph colouring) and loop unrolling? On Fri, Feb 20, 2009 at 4:22 PM, Colin Paul Adams <co...@colina.demon.co.uk>wrote: > >>>>> "Peter" == Peter Verswyvelen <bugf...@gmail.com> writes: > > Peter> So GHC is about 3 to 4 times slower as Visual C++ / GCC > Peter> without loop unrolling, which is not too bad since GHC does > Peter> not perform register optimization and loop unrolling yet > Peter> no? > > I would call it rather poor. > > And I don't accept a since of that form as valid mitigation. > -- > Colin Adams > Preston Lancashire >
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