Hi!

This should be a bit offtopic, but now I'd like to announce that I'm working
on a 3D rendering rengine in Haskell.
I take ogre3d (www.ogre3d.org) as a base. My code can import import a subset
of ogre model files (currently xml version) and material scripts
(http://www.ogre3d.org/docs/manual/manual_14.html#SEC23).
You can easily import an existing 3d content or create new one because there
are ogre exporter plugins for every major modeler programs.
Currently I have some working code. I hope I'll be ready to release it in a
month. It should act as graphical backend for FRP libraries.
I use yampa in the example program but it's just an option, only example
program depends on it.

Cheers,
Csaba Hruska
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