Interesting. I'm testing it on Window though. You're using Linux? Maybe the scheduling is different.
2009/4/13 Patai Gergely <patai_gerg...@fastmail.fm> > > seems something is wrong with either your time sampling or performance, > > because I get rather jerky movement when playing the breakout or the > > chase demo. did you notice that too? > No, it was always smooth for me. But I only tried it on 64-bit machines > and only with ghc-6.10.2. > > > at what rate are you sampling? if you are sampling at a lower rate as the > > video vsync, you might want to perform interpolation between two "logical > > frames" as jules bean did in his own reactive planets demo. > The breakout example has a zero threadDelay in its main loop, because > that apparently causes a break with the length of a scheduler tick, > essentially giving an 50 Hz sampling rate. The chase example has no > delay added at all, and it goes over 2500 fps for me. > > -- > http://www.fastmail.fm - Accessible with your email software > or over the web > > _______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe >
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