Congratulations!!! It is actually a fun game to play too :-) On Sat, May 2, 2009 at 9:00 PM, Duane Johnson <duane.john...@gmail.com>wrote:
> Reprinted from my blog post [1]: > > === > > The semester is over, my final project was a success (at least in that I > passed the class) and it’s time now to release the game I made for Graphics > 455: Silkworm! > > This is my first full application in Haskell. The process has been an > enlarging experience–I’ve come to really enjoy the mental work that goes > into thinking about a program in a functional way. I highly recommend the > challenge to other software engineers. > > Silkworm combines the Hipmunk binding to Chipmunk 2D Game Dynamics with > OpenGL, and GLFW (an alternative to GLUT). > > It’s built to work on Mac OS X, but it uses cross-platform libraries so it > should be fairly easy to port to other platforms. The source code is here > [2] and below are some screenshots [1] > > -- Duane Johnson > (canadaduane) > > === > > [1] > http://blog.inquirylabs.com/2009/05/02/silkworm-game-written-in-haskell/ > [2] > http://inquirylabs.com/downloads/Silkworm.tgz_______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe >
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