Andrew Coppin wrote:
(OK, well the *best* way is to use the GPU. But AFAIK that's still a
theoretical research project, so we'll leave that for now.)
Works for me :-)
http://claudiusmaximus.goto10.org/cm/2009-09-24_fl4m6e_in_haskell.html
There doesn't need to be a sound theoretical foundation for everything,
sometimes sufficient ugly hackery will make pretty pretty pictures...
Claude
--
http://claudiusmaximus.goto10.org
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