On 5 jul 2010, at 23:48, Yves Parès wrote:

> Hello,
> 
> I don't know if some of you are familiar with the SFML library (stands for 
> Simple and Fast Multimedia Library) --> http://sfml-dev.org
> As SDL, SFML is a 2D graphics library, but conversely to SDL it provides a 
> hardware-accelerated drawing, through OpenGL.
> Well, I'm currently writing its Haskell binding, and I'm stuck with design 
> issues.
> What I'm heading to is a full IO binding, and that's what I'd like to avoid.

Have you considered writing a low-level binding and building a high-level 
library on top of that?

-chris_______________________________________________
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