On 5 jul 2010, at 23:48, Yves Parès wrote: > Hello, > > I don't know if some of you are familiar with the SFML library (stands for > Simple and Fast Multimedia Library) --> http://sfml-dev.org > As SDL, SFML is a 2D graphics library, but conversely to SDL it provides a > hardware-accelerated drawing, through OpenGL. > Well, I'm currently writing its Haskell binding, and I'm stuck with design > issues. > What I'm heading to is a full IO binding, and that's what I'd like to avoid.
Have you considered writing a low-level binding and building a high-level library on top of that? -chris_______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe