I'm trying to find some way to do interactive, OpenGL-based graphics in
Haskell on Mac OS X.
Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an
alternative library?
Using ghci is very important to me, as my programs are pretty high-level and
are often half-liners.
I'm using gtk2hs for now, but I want something that works more natively,
i.e., without the awkwardness of going through the X server.

Thanks,  - Conal
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