On Tue, May 17, 2011 at 4:17 PM, Conal Elliott <co...@conal.net> wrote: > Has anyone figured out a way to get libraries that open windows to work with > ghci? With libraries like glut I get the body of a window, but no frame, and > the process wedges. I guess the problem has to do with lack of .app bundle. > If so, perhaps a work-around might involve running ghci in an app > bundle--though I'm just speculating from vast ignorance.
Conal, I would recommend not using GLUT. I wrote an article about picking a GUI library to use with OpenGL: http://blog.codersbase.com/2011/03/picking-gui-library-to-use-with-opengl.html My advice is to use GLFW-b. There are a few mac specific bugs with using that library right now but they are fixable, and I know the author accepts patches because I've sent several myself: https://github.com/bsl/GLFW-b/issues The issues with the app bundle has to do with the way the resources are located by OSX. Anything I say beyond that is just speculation on my part as I haven't studied the documentation in detail yet. I hope that helps, Jason _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe