> Whenever I've deadlocked, it terminated the program with "thread
> blocked indefinitely in an MVar operation".

Well, I guess that's probably not what I'm seeing.  I'm currently
trying to simplify the heck out of the code that near where the thread
killed exceptions are emanating; maybe once that's done, the thread
killing will either magically go away, or at least I'll have a smaller
surface area to try to debug.

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