You're implicitly arguing that no language should have support for
declaring informal intentions. That's rather more controversial than you
might think and it's worth separating out as a subject.
The fact you cheerfully talk about making return and bind inherently
related via superclass constraints is pretty suggestive. Away from
monads, there are a lot of other uses for return-like behaviour that
have a different (if often-related) set of laws. Which is exactly why
many people want them to be completely separate superclasses of Monad.
It's only when they're used to form a monad that those extra laws show
up. Which no, Haskell can't enforce, but there's a big difference
between "this breaks because seq in a partial language weirds things"
and "this would be broken in a total setting too". What happens when I
legitimately want both operations but a different set of laws, and don't
want my stuff being passed to things that reasonably expect the monad
laws to hold?
Asking a researcher who's producing actual results "what's the point?"
is more than a little inflammatory, too. Helium is not accountable to us.
On 06/10/2018 04:18, Anthony Clayden wrote:
On Sat, 6 Oct 2018 at 9:47 AM, Petr Pudlák <redir...@vodafone.co.nz
<mailto:redir...@vodafone.co.nz>> wrote:
IIRC one of the arguments against having many separate classes is
that a class is not a just set of methods, it's also the relations
between them,
Hi Petr, I was talking about splitting out Haskell's current class
hierarchy as a step towards doing away with classes altogether. If
your language insists on methods being held in classes, that's just
tedious bureacracy to invent class names.
The relations between classes (including between single-method
classes) can be captured through superclass constraints. For example,
in the Haskell 2010 report
class (Eq a, Show a) => Num a where ...
such as the important laws between `return` and `>>=`. And then
for example a class with just `return` doesn't give any
information what `return x` means or what should be its properties.
Then make Bind a superclass constraint on `return` (or vice versa, or
both ways).
Just as the laws for Num's methods are defined in terms of equality
x + negate x == fromInteger 0 -- for example
Talking about laws is a red herring: you can't declare the laws/the
compiler doesn't enforce them or rely on them in any way. Indeed the
Lensaholics seem to take pleasure in building lenses that break the
(van Laarhoven) laws.
That said, one of really painful points of Haskell is that
refactoring a hierarchy of type-classes means breaking all the
code that implements them. This was also one of the main reasons
why reason making Applicative a superclass of Monad took so long.
It'd be much nicer to design type-classes in such a way that an
implementation doesn't have to really care about the exact hierarchy.
Yes that's what I was saying. Unfortunately for Haskell's Num class, I
think it's just too hard. So a new language has an opportunity to
avoid that. If OTOH Helium wants to slavishly follow Haskell, I'm
wondering what is the point of Helium.
With Applicative, IIRC, refactoring had to wait until we got
Constraint kinds and type families that could produce them. Would
Helium want to put all that into a language aimed at beginners?
For example, in Haskell we could have
class (Return m, Bind m) => Monad m where
without any methods specified. But instances of `Monad` should be
only such types for which `return` and `>>=` satisfy the monad laws.
First: what does "satisfy the xxx laws" mean? The Haskell report and
GHC's Prelude documentation state a bunch of laws; and it's a good
discipline to write down laws if you're creating a class; but it's
only documentation. Arguably IO, the most commonly used Monad, breaks
the Monad laws in rather serious ways because it imposes sequence of
execution; and it would be unfit for purpose if it were pure/lazy
function application.
Then: what do you think a language could do to detect if some instance
satisfies the laws? (Even supposing you could declare them.)
And this would distinguish them from types that have both `Return`
and `Bind` instances, but don't satisfy the laws.
You could have distinct classes/distinct operators. Oh, but then `do`
dotation would break.
Unfortunately I'm not sure if there is a good solution for
achieving both these directions.
I don't think there's any solution for achieving "satisfy the xxx laws".
AntC
čt 4. 10. 2018 v 3:56 odesílatel Anthony Clayden
<anthony_clay...@clear.net.nz
<mailto:anthony_clay...@clear.net.nz>> napsal:
> We are adding classes and instances to Helium.
> We wondered about the aspect that it is allowed to have a class
instance
> of which not all fields have a piece of code/value associated with
them, ...
I have a suggestion for that. But first let me understand where you're
going with Helium. Are you aiming to slavishly reproduce Haskell's
classes/instances, or is this a chance for a rethink?
Will you want to include associated types and associated datatypes in
the classes? Note those are just syntactic sugar for top-level type families
and data families. It does aid readability to put them within the class.
I would certainly rethink the current grouping of methods into classes.
Number purists have long wanted to split class Num into Additive vs
Multiplicative. (Additive would be a superclass of Multiplicative.) For the
Naturals perhaps we want Presburger arithmetic then Additive just contains (+),
with `negate` certainly in a different class, perhaps (-) subtract also in a
dedicated class. Also there's people wanting Monads with just `bind` not
`return`. But restructuring the Prelude classes/methods is just too hard with
all that legacy code. Even though you should be able to do:
class (Additive a, Subtractive a, Negative a, Multiplicative a, Divisive
a) => Num a
Note there's a lot of classes with a single method, and that seems to
be an increasing trend. Historically it wasn't so easy in Haskell to do that
superclass constraints business; if it had been perhaps there would be more
classes with a single method. Then there's some disadvantages to classes
holding multiple methods:
* the need to provide an overloading for every method, even though it
may not make sense
(or suffer a run-time error, as you say)
* the inability to 'fine tune' methods for a specific datatype [**]
* an internal compiler/object code cost of passing a group of methods
in a dictionary as tuple
(as apposed to directly selecting a single method)
[**] Nats vs Integrals vs Fractionals for `Num`; and (this will be
controversial, but ...) Some people want to/some languages do use (+) for
concatenating Strings/lists. But the other methods in `Num` don't make any
sense.
If all your classes have a single method, the class name would seem to
be superfluous, and the class/instance decl syntax seems too verbose.
So here's a suggestion. I'll need to illustrate with some definite
syntax, but there's nothing necessary about it. (I'll borrow the Explicit Type
Application `@`.) To give an instance overloading for method `show` or (==)
show @Int = primShowInt -- in effect pattern
matching on the type
(==) @Int = primEqInt -- so see showList below
That is: I'm giving an overloading for those methods on type `Int`. How
do I declare those methods are overloadable? In their signature:
show @a :: a -> String -- compare show :: Show a => a
-> String
(==) @a :: a -> a -> Bool
Non-overladable functions don't have `@a` to the left of `::`.
How do I show that a class has a superclass constraint? That is: a method
has a supermethod constraint, we'll still use `=>`:
show @a :: showsPrec @a => a -> String -- supermethod constraint
show @[a] :: show a => [a] -> String -- instance decl, because not
bare a, with constraint =>
show @[a] xss = showList xss
(*) @a :: (+) @a => a -> a -> a
Is this idea completely off the wall? Take a look at Wadler's original
1988 memo introducing what became type classes.
http://homepages.inf.ed.ac.uk/wadler/papers/class-letter/class-letter.txt
It reviews several possible designs, but not all those possibilities made it into
his paper (with Stephen Blott) later in 1988/January 1989. In particular look at Section
1's 'Simple overloading'. It's what I'm suggesting above (modulo a bit of syntax). At the
end of Section 1, Wadler rejects this design because of "potential blow-ups".
But he should have pushed the idea a bit further. Perhaps he was scared to allow
function/method names into type signatures? (I've already sneaked that in above with
constraints.) These days Haskell is getting more relaxed about namespaces: the type
`@`pplication exactly allows type names appearing in terms. So to counter his example,
the programmer writes:
square x = x * x -- no explicit signature
given
square :: (*) @a => a -> a -- signature inferred,
because (*) is overloaded
rms = sqrt . square -- no explicit signature
rms :: sqrt @a => a -> a -- signature inferred
Note the inferred signature for `rms` doesn't need `(*) @a` even though
it's inferred from `square`. Because (*) is a supermethod of `sqrt`. `sqrt`
might also have other supermethods, that amount to `Floating`.
> ... a run-time error results.
>
> Does anyone know of a rationale for this choice, since it seems
rather unhaskell-like.
If you allow default method implementations (in the class, as
Cale points out), then I guess you have to allow instance
decls that don't mention all the methods. I think there should
at least be a warning if there's no default method. Also
beware the default method might have a more specific
signature, which means it can't be applied for some particular
instance.
Altogether, I'd say, the culprit is the strong bias in early
Haskell to bunch methods together into classes. These days
with Haskell's richer/more fine-tuned typeclass features: what
do typeclasses do that can't be done more precisely at method
level -- indeed that would _better_ be done at method level?
AntC
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