> As Ralf mentioned you can compute the area of the triangle without
> using square roots:
Just for the record guys: you cannot cheat and skip
'sqrt' computation if the triangle has any arbitrary
orientation in 3D - unless you know its plane normal. :-)
Jan
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- Re: A small problem. Jan Skibinski
- Re: A small problem. Friedrich Dominicus
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- Re: A small problem. Paul Hudak
- Re: A small problem. Ronny Wichers Schreur
- Re: A small problem. Jan Skibinski
- Re: A small problem. Friedrich Dominicus
- Re: A small problem. John Atwood
- A question regarding haskell mode for Emacs Friedrich Dominicus
