> The idea that I've been throwing around is to be able to define a > separate namespace for each type; a function can either belong in a > "global" (default) namespace, or belong in a particular type's > namespace. So, in the above example, instead of writing "addToFM fm > ...", we could instead associate an 'add' function with the FiniteMap > type, so we could write "fm.add ..." instead. Provided that fm's type
> is monomorphic, it should be possible to call the 'correct' add > function; if we defined another 'add' function that's associated with Remember, too, that in OO languages the type of 'fm' is usually declared, in advance, by the programmer. In Haskell it isn't. That makes it much harder to figure out which 'add' function is going to be used. Which 'add' function is chosen depends on type type of 'fm'. But the add function that is chosen in turn influences the type of the other arguments. For example, in the call (fm.add foo), the type of 'foo' is influenced by the choice of 'add'. But the type of 'foo' might (by the magic of type inference) affect the type of 'fm'.... In Haskell today, you can at least tell what value is bound to each identifier in the program, *without* first doing type checking. And the binding story, all by itself, is somewhat complicated. The typing story is also (very) complicated. Winding the two into a single indissoluble whole would make it far more complicated still. My nose tells me that this way lies madness. But I've been wrong before. Simon _______________________________________________ Haskell mailing list [EMAIL PROTECTED] http://www.haskell.org/mailman/listinfo/haskell