Mun Hon Cheong wrote: > Frag is a 3D First Person Shooting game. Thanks for releasing this!
It built fine for me with ghc-6.4.1 on Fedora Core 4 x86_64, but when I run it I get: frag% ./a.out leveleg : : "loaded textures/egyptians/sand_egy.tga" "loaded textures/egyptians/leaf.tga" "loaded textures/egyptians/gold_trim02.tga" "missing texture: models/mapobjects/Skull/skull.tga" "missing texture: textures/common/trigger.tga" "loaded textures/egyptians/oldstone_ramses.tga" "missing texture: textures/sfx/hellfog.tga" *** glibc detected *** ./a.out: malloc(): memory corruption: 0x0000000000807f90 *** ======= Backtrace: ========= /lib64/libc.so.6[0x3d03d6b79e] /lib64/libc.so.6(malloc+0x7b)[0x3d03d6cb3b] ./a.out[0x58aa95] ======= Memory map: ======== : : Minimal gdb backtrace: Program received signal SIGABRT, Aborted. [Switching to Thread 46912496296672 (LWP 20343)] 0x0000003d03d2f280 in raise () from /lib64/libc.so.6 (gdb) bt #0 0x0000003d03d2f280 in raise () from /lib64/libc.so.6 #1 0x0000003d03d30750 in abort () from /lib64/libc.so.6 #2 0x0000003d03d64a7f in __libc_message () from /lib64/libc.so.6 #3 0x0000003d03d6b79e in _int_malloc () from /lib64/libc.so.6 #4 0x0000003d03d6cb3b in malloc () from /lib64/libc.so.6 #5 0x000000000058aa95 in ForeignziMarshalziAlloc_zdwccall2_info () #6 0x0000000000000028 in ?? () #7 0x0000000000000000 in ?? () Jens _______________________________________________ Haskell mailing list Haskell@haskell.org http://www.haskell.org/mailman/listinfo/haskell