Actualy lalr1.cc skeleton is something ugly. In manual i find that if i want more - i can do on my own and contribute. But how ? What skils shoud i have ? What is internal api ?
I write smal library that depend c++(above 89) and stdc++(above 89). stl, templates, inheritance and pure virtuals are natural for me. On this library i want do first steps with my bison skeleton ^^. In my future work i want use type_traits, tr1 and more usefull goodies. But i not want in depencys java+antlr or something. I want work & contribute:D Best regards & sorry for my english. PS: i like c++ i can live (short time) with c (c bison) but i hate c with clases (lalr1.cc) _______________________________________________ help-bison@gnu.org http://lists.gnu.org/mailman/listinfo/help-bison