Running this little program below causes a crash. Is it a bug or am I
doing something wrong? I haven't found any solutions on the Internet.

GSL version: 1.6
Operating system: Windows XP
Compiler: GCC under Dev-C++
Linking with: -lgsl -lgslcblas -lm


//---------------------------


#include <gsl/gsl_spline.h>

int main (void)
{

gsl_interp *interp_object = gsl_interp_alloc(gsl_interp_linear, 10);

return 0;
}


//----------------------------



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