Hello, I have two classes: myClass_t and myMember_t. The myClass_t has a member variable of type myMember_t (called member). The myMember_t has a member of type gsl_vector* (called v), for which memory gets allocated in the myMember_t constructor, and the memory is freed in the myMember_t destructor.
I want to assign the some other variable of type myMember_t (called mM) to the myMember_t member in myClass_t, so I wrote an assignment operator for myMember_t to copy the elements of the gsl_vector. My problem is that when I call the assignment operator directly everything works ok, but this requires public variables. However, when I write a mutator function for myClass_t (called setMember): 1) the variable that I pass in (mM) gets corrupted, even though the myClass_t member get correctly updated 2) the local variable mM cannot be de-allocated. I am pretty new to C++, but as far as I can tell the memory allocation is correct, so I think it is my lack of understanding of the memory management on gsl_vector side that is causing this (hence the email to this list). Any help will be appreciated. Attached is the source code that I use, with the compile command at the top of the file. Thanks, Noel
test.cc
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