Hello David, Sorry I forgot to reply about this. I ended up writing my 2D interpolator in Python. I've downloaded your project, it looks good. I don't think I have much to add.
Best regards, Dan On 6 Feb 2012, at 08:52, boyfarrell wrote: > Hello David, > > I posted a similar question back in 2008 because I had written my own 2D > interpolation and wanted to contribute it. Back then I didn't have the C > skills to write it, now I probably do! I don't think you would be duplicating > any effort. > > Best regards, > > Dan > > On 28 Jan 2012, at 08:25, David Zaslavsky wrote: > >> Hi, >> >> I've looked at the documentation and I don't see any API for 2D (bilinear, >> bicubic, etc.) interpolation in either GSL itself or the supplementary >> libraries listed on the web page. Am I missing something, or does this >> capability actually not exist in the library? I see that there was some >> discussion on this list about adding this functionality back in 2008, but >> the link to download the code is broken and I can't find a mirrored copy >> anywhere. >> >> If there is no code existing, I'd be happy to package up my own bilinear >> interpolation code as a library and release it, if that would be >> appropriate. It builds on the existing 1D interpolation routines so it >> should be easy to use along with regular GSL. I don't want to duplicate >> something that already exists, though. >> >> I'm new to this list so I apologize if this is out of place or anything >> like that. >> >> :) David >> _______________________________________________ >> Help-gsl mailing list >> Help-gsl@gnu.org >> https://lists.gnu.org/mailman/listinfo/help-gsl >