> > In comparison, see
http://www.holoborodko.com/pavel/numerical-methods/numerical-integration/
from Pavel Holoborodko for fast GL quadratures.

> I'm not an expert on numerical integration so hopefully someone else can
come forward and improve on these algorithms :-)

Pavel let us add some of his routines awhile back. Look for "glfixed" in
the integration documentation.

-  Rhys

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