Hi, As I've said here is the state of VisualGST. First of all sorry for the delay but I was sick this week. So what were the regressions in VisualGST.
1) First Class Category bug: Since I've introduced first class class categories, there was a bug (not really in Visual) which makes me crazy: namespaces store their categories. It looks simple add a new inst. var in AbstractNamespace. That was the problem. Sometimes the variable become randomly *nil* O_o. In fact in the virtual machine some classe structures are mapped and the bugs come from that aspect. I've lost a lot of time in debugging trying to find the bug in my code 2) The implementor/sender bug: Another bug that crashes the vm too was in the implementor and sender tools, sometimes when you select a method it crashes - is it nice? hehe -. In fact that was a bug in the = in CompiledMethod or something like that (an infinite recursion loop). 3) GIT: The state of my git branch is simple, I don't work on stable and don't merge on it and probably won't do it. Instead of merging visualgst in gst, we could use gst-package --download to update it and download the latest version. 4) Patch: The patch of Paolo is welcome like any patch, frankly speaking I was a bit frustrated not by the patch but I know that I've spent a lot of time to make a descent design and code quality (as an humble and alone developer) and I've worked a lot on it. 5) Tetris and clock: Don't forget the Tetris game and the GtkClock :P. VisualGST.Tetris open or VisualGST.GtkClock open (you need composite extension) there is a roadmap that I wrote and Paolo edited at http://wiki.github.com/MrGwen/gst-visualgst/roadmap we can discuss it here and decide where to go next. Cheers, Gwen _______________________________________________ help-smalltalk mailing list [email protected] http://lists.gnu.org/mailman/listinfo/help-smalltalk
