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          PAS : KE ARAH PEMERINTAHAN ISLAM YANG ADIL
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dia nieh masih degil lagi dengan pokeemon dia...
----- Original Message -----
From: "Azrin Kasman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, April 11, 2001 9:57 PM
Subject: Re: Fw: H-Net* Fwd: pokemon



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          PAS : KE ARAH PEMERINTAHAN ISLAM YANG ADIL
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AMBE PUN TAU APE AKIBAT DARI GEJALA POKEMON NIE....
pada bebudak memang laa seronok...beli menatang tu
pada yg berada mungkin laaa mampu ...pada yg kurang
plak...bole timbul pembaziran....tapi waak imam ape
sekali pun dulu kecik kita macam depa gak cume mungkin
alternative kita kurang tidak seperti kanak kanak
sekarang. kalau nak kate pokemon menyebabkan ramai
bebudak yg main judi dulu kekecik ramai gak yg main
TULIN....main tikam apek tarzan..tade sape pon
komplen...(sebab tu most of us MASE TU kecik
lagi...seronok laa katekan).nak kate ramai main
digimon laa nie...dulu kekecik ramai gak yg main
gameboy / tetrisss - tade sape komplen pon.

so jangan laaa jadik bias / hipokrit / lupa diri asal
usul and kena laa kita pepandai nak mandidik anak
kita....yg mane bole yg mane tak bole..yg mane positif
dan yg mane negative...takan sebab satu nila kasik
buat satu titik...satu susu sebelanga hancus.

at the end of the day tanggung jawab ibu bapa laaa nak
menerangkan pada depa ape effek barang barang tersebut

bukan kat m'sia...and negara islam aje banyak komplen
pasal menatang pokemon nie.. malah kat jepun sendiri
ramai yg komplen....even kat amerika pun ibu bapa
komplen .... tu namanya fenomena...


berikut adalah rencana yg menghentam POKEMON yg
dihasilkan oleh NON_MUSLIM. n terbukti iaaa bukan
masalah orang muslim aje....or alat orang yahudi

Introduction

My son called me on the phone recently and asked,
"Dad, do
you know anything about the kids' collector card game
Pokémon?" The
reason he asked was because my oldest grandson, who is
7 years old, came
home with several of the cards he got from a friend at
church. He showed
them to his dad and said his friends thought "they
were really cool."
After looking at the few cards, his dad had a
different opinion. Though
he could not put his finger on exactly what the
problem was by looking at
those few cards, he definitely had an uneasy feeling
about them. While
he neither saw nor read anything overtly evil on the
cards, there were a
couple of hints on them that made him suspicious. He
decided not to
allow his son to get involved with Pokemon until he
looked into it
further. This proved to be a wise decision. Here's
what I discovered.

The History of Pokémon

The name Pokémon is derived from pocket monster.
Pokémon has
entertained Japanese youth since 1995. While it is
rare for a Japanese
cultural phenomena to be duplicated in the Western
world, Pokémon has
proved to be the exception. Pokémon has moved into the
United States
"BIG TIME" and captured the minds of elementary aged
children all over this country. Pokémon is everywhere
. . .Nintendo
video games, cartoon shows on television, a movie,
comic books, toys,
clothing, VHS videos, DVD's, and the wildly popular
collector card game.
The Pokémon "virus" has infected virtually every media
outlet imaginable,
and by plan, the "virus" has become an epidemic among
elementary aged children causing them to crave and beg
for more Pokémon
paraphernalia. Countless elementary aged children are
obsessed with
Pokémon.

Measuring Pokémon By The Bible

Without apology, I acknowledge that I am writing this
pamphlet from a biblical perspective. And, I believe
there is a battle
going on for the minds of our children and
grandchildren. In fact, Satan
and his diabolical hordes want to corrupt the minds of
children and
adults as well! One of the problems is that Satan is
getting the upper
hand because Christians are oblivious to the tactics
the adversary is
using to pollute the minds of men, women, boys and
girls. While many
Christian adults would catch blatant demonic
doctrines, the truth is,
Satan seldom mounts a direct assault. Rather, he,
through his human
helpers, uses subtle, clandestine and deceptive
methods to advance his
evil doctrines. So, how can we detect these deceptive
methods and evil
doctrines? How can we protect our children and
our-selves? The Bible
says, "Prove all things; hold fast that which is
good." 1 Thessalonians
5:21. The Bible says, "Whatsoever ye do, do all to the
glory of God" 1
Corinthians 10:31. The Bible says, ". . . Abhor that
which is evil;
cleave to that which is good." Romans 12:9. Therefore,
we must measure
Pokémon paraphernalia by the principles of the Bible
to determine if it
is acceptable. Let's do that.

What values, beliefs, and philosophies do the game
promote?

One of the first things I did was to find out who
produced
the trading card game. Here is an exact quote right
from the Web page of
the producer - "The Pokémon Trading Card Game is a new
collectable Card
Game that is made and distributed by Wizards of the
Coast. The same
company that made the best selling game ... Magic: The
Gathering." Magic:
The Gathering is a heavily occult laced trading card
game very popular in
the 1990's. I have a research report titled "Beware of
Magic: The
Gathering" that can be viewed on the Logos Web page at
. . .

http://www.execpc.com/logos/magic-g.html

Oh yes, I should mention that Wizards of the Coast
also owns
TSR, the producers of all the Dungeons & Dragons
materials. When I
discovered who owned the American Pokémon Trading Card
Game rights, I
knew the game was not just an innocent card game for
elementary school
children.
Next, I looked into the characters in the Pokémon
video
games, comics, cartoons, movies, etc. What kind of
values do they have?
Ash Ketchum (a boy) is one of the main characters. He
is described as
"an energetic and determined 10-year-old . . . a
little too competitive."
He is obsessed with catching all Pokémon and driven
"to become the
world's foremost Pokémon Master." Oh yes, you can be
sure that the
Pokémon Rap song and mantra will be included in the
materials --

"I will travel across the land
Searching far and wide
Each Pokémon to understand
The power that's inside.
Gotta catch them all!"

The last line of the Pokémon mantra, "Gotta catch them
all!"
is used over and over again in Pokémon paraphernalia
because it fuels the
craving for more cards, games, toys, gadgets, and
comic books.

Let's look at another character, Ash's companion
Misty. She
is described as "headstrong and stubborn . . .
constantly quibbling with
Ash . . . and seems to harbor deeper feelings for
Ash." Then there is
the third member of the trio, Brock who is "by far the
most hormonal.
Brock's fascination with the opposite sex many times
gets him or the
group into trouble, although he's yet to have anything
resembling a
score." Let's take a look at Pokémon trainer Gary. He
is "a real jerk .
. . self-centered, vindictive and obnoxious. Then
there are Jessie &
James. Here is how they are described -- "Prepare for
trouble, make it
double.... Jessie, James . . . are a mysterious and
evil gang looking to
steal rare Pokémon. Jessie and James are stuck up,
fashion conscious,
and prone to cross-dressing."

Headstrong, stubborn, quibbling, self-centered,
vindictive,
obnoxious, hormonal, sexually preoccupied, evil,
thieving, cross-dressing
jerks are most definitely NOT biblical role models!
These characters do
NOT portray biblical values. Pokémon does NOT measure
up!

Are supernatural powers portrayed, and if so, what is
the source or
origin of those powers? Are occult, New Age
characteristics or symbols
included?

Pokémon has supernatural powers. "Some Pokémon grow,
or
evolve." This is facilitated by the "Energy cards"
that "make your
Pokémon bigger and more powerful." And what is the
source of this power?
It is the pantheistic power of the occult, not the
supernatural power of
God. I have found two cards that make this very clear
(there are likely
more). They are Abra and Kadabra. Yes, these are their
actual names.
"Abra kadabra" (or abracadabra) has been a word long
associated with
occult magic. Webster's dictionary defines it this way
- 1) a word
supposed to have magic powers and hence used in
incantations, on amulets,
etc. 2) a magic spell or formula. It is no accident
that the two Pokémon
called Abra and Kadabra are psychic cards with magical
powers.

On the Abra card we read "Using its ability to read
minds, it
will identify impending danger and teleport to
safety." Then there are
the occult symbols on Kadabra. He has a pentagram on
his forehead, SSS
on his chest and he is giving the Satanic salute with
his left hand. All
of the above have strong occult significance. It is
clear from the Bible
(Deuteronomy 18:10-12) that we are neither to
participate in nor
associate with activities related to the occult.

Some of the readers will no doubt protest, "it's only
a
game!" To be sure it is a game, but a game that does
not glorify God!
When God says something is wrong, it is wrong
regardless of what form it
is in. Not only that, but many of the kids who play
this game are
seduced into believing the principles that the game
subtly teaches. Here
is but one example. In the booklet that comes with
Pokémon, note what is
stated -- "Welcome to the world of Pokémon, a special
place where people
just like you train to become the number-one Pokémon
Master in the World!
But what is a Pokémon, you ask. ' Pokémon are
incredible creatures that
share the world with humans,' says Professor Oak, the
leading authority
on these monsters. There are currently 150 documented
species of
Pokémon. . . . Each Pokémon has its own special
fighting abilities. . . .
Some grow, or evolve, into even more powerful
creatures.. . . Carry your
Pokemon with you, and you're ready for anything!
You've got the power in
your hands, so use it!"

Listen, kids are carrying around their Pokémon like a
magic
talisman. Author and researcher Berit Kjos tells of a
mom who overheard
two boys discussing their little pocket monsters. As
the conversation
developed one boy said, "I'll just use my psychic
powers." It was clear
that the so called fantasy world of Pokémon had
already conditioned this
boys thinking to be receptive to a key occult doctrine
- psychic powers!

Pokémon promotes occult values, not biblical values
and
therefore should be rejected!

Where are the player's thoughts and imagination being
directed?

I pointed out earlier that Pokémon originated in
Japan. What
I did not draw to your attention was that a Pokémon
Master is a spin off
of a martial arts master in Japan. Pokémon Masters are
the leaders of
fighting schools or battling gangs that solve their
problems by beating
their opponents. And how do they do this? Their little
booklet says,
"Some attacks cause the Defending Pokémon to be
Asleep, Confused,
Paralyzed, or Poisoned."

The Bible warns us to be cautious about what we occupy
our
minds with (Proverbs 4:23). The games a child plays,
the television
programs he watches, and the things that he listens to
have a powerful
mind shaping influence over that child. Mental health
professionals are
finally coming to understand what the Bible has said
all along -- the
things you let into you mind shape your thinking and
your thinking
directs your actions. This truth was acted out at the
Columbine High
school slaughter. The shooters had saturated their
minds with violent
video games, Gothic death music, and violent reading
material. The
result was on April 20, 1999, twelve students and one
teacher were
murdered.

Could Pokémon influence the children who play it? I
pray
that it does not happen, but I wonder how long it will
be before a grade
school child, tries to do what is written on the
Weepingbell - Razor Leaf
Pokémon card. It says, "It spits out poison powder to
immobilize the
enemy, and then finishes the enemy with a spray of
acid." Does this line
up with what the Bible has to say about how to handle
our enemies in
Romans 12:14-22? I Think not! It is clear that Pokémon
leads the
player's imagination down the wrong path. The Bible
says that we are to
abhor that which is evil, and cleave to that which is
good (Romans 12:9).
Poisoning, paralyzing, etc. your enemies is clearly
evil and no one
should occupy their minds with such thoughts, game or
no game. Our every
thought is to be screened to be sure Christ approves
of it (2 Corinthians
10:4-5). If it does not line up, it is to be rejected.

So, what's the problem with Pokémon? Its subtle
suggestions,
images and values are manipulating the minds and
feelings of the children
who are into it. Pokémon conditions them to accept
humanistic wisdom and
occult spirituality. Heavy involvement in Pokémon
blurs the player's
ability to distinguish between fantasy and reality and
sears the
conscience of the player as well. Pokémon is designed
to be a stepping
stone to harder occult oriented games like Magic: "The
Gathering and
Dungeons and Dragons."

God wants his children to have a completely different
focus.
We are even told where our thoughts should be directed
in Philippians 4:8
"Finally, brethren, whatsoever things are true,
whatsoever things are
honest, whatsoever things are just, whatsoever things
are pure,
whatsoever things are lovely, whatsoever things are of
good report; if
there be any virtue, and if there be any praise, think
on these things."

Pokémon does not measure up! I suggest the best place
for Pokémon
paraphernalia is in the trash can!


p/s

SEKARANG BARU KU TAHU CAMNE PENING NYAAA MAK BAPAK
KITA MELAYAN KERENAH KITA.....SEMASA KECIK



--- amli <[EMAIL PROTECTED]> wrote:
>
>
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>           PAS : KE ARAH PEMERINTAHAN ISLAM YANG ADIL
>
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> ha azrin apa hujah -hujah ko tentang pokemong ko tu
> ada lagi a ...kalo ada
> kemuka kanlah..untuk tatapan pembaca hizbi...
> ----- Original Message -----
> From: "RASEET SITRATA" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>
> Sent: Thursday, April 12, 2001 1:54 AM
> Subject: Re: Fw: H-Net* Fwd: pokemon
>
>
>
>
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>
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>           PAS : KE ARAH PEMERINTAHAN ISLAM YANG ADIL
>
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Panjang Lebar hujah Mahkluk ini tentu complete
> knowledge tentang Pokemon
> macam "ASH and the gang" yang boleh menjadi-jadian
> mengikut keadaan semasa
> kalau terdesak.Walau bagaimanapun kita sedar harus
> tentang budaya katun
> menjajah pemikiran kanak-kanak yang belum baligh dan
> kesannya terhadap
> perkembang mentaliti kanak-kanak.
>
> 1.)Kalau saudara perhatikan disekolah budak-budak
> sekaolah rata-rata amat
> berminat dan addicted kepada pokeman.Mereka
> mumpunyai Card, Pemadam gambar
> Pokemon/Digimon, dan juga koleksi patung-patung
> Pokemon/Digimon yang
> disanjung/sanyangi walaupun tidak disembah. Kalau
> kita halusi boleh
> dikatakan hampir setiap kanak-kanak sekolah diantara
> darjah 1  hingga 3
> menyimpan patung-patung Pokemon/Digimon dalam Poket
> mereka.
> 2.) Budaya perjudian secara kecil-kecilan telah
> menular dikalangan
> budak-budak sekolah ini demi memiliki koleksi Card ,
> Pemadam dan Patung
> Pokemon/Digimon. Setiap Card ada angka dan angka ini
> diguanakan untuk
> bermain cara Daun terup siapa yang besar akan
> dibayar dengan Card atau
> Patung. Pemadam yang ada gambar Pekemon juga diguna
> untuk bermain
> tidih-menindih dengan menggunakan Jari dan siapa
> diatas dimenang dan
> dibayar.
>
> 3.)Budak-budak sekolah mengunakan wang belanja
> sekolah untuk memebeli
> permainan ini dan ada yang megorek tabung dan ada
> yang mencuri wang Ibu/Bapa
> untuk memiliki permainan tersebut.
>
> 4. Masa semada dalam kelas atau dirumah banyak
> dihabiskan untuk bermain
> permainan yang adddicted dan melalaikan.
>
> 5. Dirumah seperti kata saudara tadi entah berapa
> ratus patung-patung
> Pokemon/digimon diatur didalam bilik-bilik mereka
> yang menjadi kebanggaandan
> Pujaan mereka.
>
> Sukahkah saudara dengan budaya ini menular/meresap
> dikalangan kanak-kanak
> muslim diMalaysia tercinta ini.Kalau kita hendak
> menjahanamkan satu-satu
> bangsa kita jahanamkan budak-budaknye dulu. Orang
> jual dadah dia tidak hisap
> dadah. Yahudi mencipta ekonomi Kapitalis yang
> megenakan interest/Riba tetapi
> not applicable kepada sesama bangsa Yahudi. Yahudi
> secara kepercayaan tidak
> macam Babi tetapi dia hedak orang lain (muslim)
> macam babi. Babi adalah
> simbolik kepada makanan kotor dan haram dan
> pokemon/digimon adalah simbolik
> kepada pengangungan/pemujaan terjahadap
> patung-patung.
>
> 10Q10sen.
>
>
> >From: Azrin Kasman <[EMAIL PROTECTED]>
> >To: [EMAIL PROTECTED]
> >Subject: Re: Fw: H-Net* Fwd: pokemon
> >Date: Wed, 11 Apr 2001 04:08:49 -0700 (PDT)
> >
> >
> >
>
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> >  {  Sila lawat Laman Hizbi-Net -
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> [EMAIL PROTECTED]     }
> >
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> >           PAS : KE ARAH PEMERINTAHAN ISLAM YANG
> ADIL
> >
>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> >MUNGKIN AGAK PANJANG TAPI LUANG KAN LAA SEDIKIT
> MASE
> >BACA DULU SAMPAI ABIS....LEPAS TU BARU BOLE BIKIN
> >SENDIRIK PUNYA KONKLUSION....JANGAN TAU ANTAM ANTAM
> >ANTAM AJEEEE.....SEMUA YG LAIN TAK BETUL SENDIRIK
> AJE
> >YG BETULL MAKLUM LAAA
> >
> >DAH NAMANYA PUN MELAYUUUU
> >
> >ARROGANT
> >
> >berikut adala sedikit info or FAKTA berkenaan
> POKEMON
> >(short for Pocket Monsters, pronounced
> Poh-kay-mauhn)
> >and of course not PORK-MAN
> >
> >Intro:
> >
> >Parents all over the country are asking, "What in
> the
> >world is Pokémon?" Now with a new movie from Warner
> >Brothers out in theaters this past holiday season,
> >Pokémon will only get bigger. So if you don't know
> >your Pikachu from your Mewtwo, this is a good place
> to
> >start.
> >
> >What is Pokemon (Ape itu Pokemon?)
> >
> >Pokémon began in Japan as a Game Boy title and was
> >shortly followed by an animated television series.
> The
> >show follows the adventures of a boy named Ash and
> his
> >two friends as they try to become the greatest
> Pokémon
> >trainers of all time. The Pokémon are a magical
> >species that share a world with humans. Each
> Pokémon
> >has a different appearance and different powers.
> For
> >example, Ash's favorite Pokémon is a little,
> yellow,
> >mouse-like creature called a Pikachu that fights
> with
> >electrical powers. Pikachu is probably the most
> >recognizable Pokémon.
> >People in Japan were crazy about pokemon and
> Nintendo
> >made a cartoon based on the popular video-game. The
> >show was a success and also was a players guide for
> >people who had the game. Only one thing slowed down
> >the shows success, there were times when the
> cartoon
> >pulsed red flashes that caused kids to faint, go
> into
> >shock or even fall to the ground shaking. The
> business
> >stopped doing this and Pokemon was number one
> again.
> >As the game grew even more popular, Nintendo
> released
> >an updated version with more pokemon, Pocket
> monsters
> >blue. The only difference with the blue version is
> >more pokemon. Three years later on the other side
> of
> >the world, Pokemon the cartoon show was released.
> >People loved the new japanese cartoon. The video
> game
>
=== message truncated ===


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