Ok, the error is mostly fixed. HL now changes between levels properly. Now I need to fix these very annoying Invalid Function Pointer messages. Go here:
http://dynamic.gamespy.com/~wavelength/ib/ikonboard.cgi?s=3c06d1fc4052ffff;act=ST;f=13;t=135
Thanks, see ya.
~Ghoul
Lets leave it at that...
- [hlcoders] NTDLL.dll crash on map change OneEyedGhoul
- Re: [hlcoders] NTDLL.dll crash on map change OneEyedGhoul
- Re: [hlcoders] NTDLL.dll crash on map change Mike Blowers