Maybe not, when I mean client, I mean the local
player.
Does this work, I believe it does.
if(g_TeamInfo[g_PlayerExtraInfo[ m_iSortedRows[row]
].teamnumber].ownteam) // IfLocal player is on the same team as the player
we are sorting.
{
sprintf(sz, "%d", g_PlayerExtraInfo[ m_iSortedRows[row] ].numberoflives );
}
{
sprintf(sz, "%d", g_PlayerExtraInfo[ m_iSortedRows[row] ].numberoflives );
}
----- Original Message -----
From: "Miguel Aleman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, December 05, 2001 6:01 AM
Subject: Re: [hlcoders] Finding out Client's Team Index in
Scoreboard Code
>
> Thanks though.
>
> ----- Original Message -----
> From: "Reedbeta" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, December 04, 2001 7:53 PM
> Subject: Re: [hlcoders] Finding out Client's Team Index in Scoreboard Code
>
>
> > > How can I find the team Index of a client in the VGUI_Scoreboard code?
> >
> > g_PlayerExtraInfo[player_num].teamnumber
> >
> > ---Reedbeta
> >
> >
> > __________________________________________________
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> >
>
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>

