Each bucket can hold up to 4 weapons.
The bucket is the little number you see in the hud, and each bucket corresponds to one keyboard numeral
Buckets are ordered starting with 0, so pressing "slot1" on your keyboard opens bucket 0
Now, each bucket can hold 4 weapons (max), and they are also 0-based. So the first weapon in the bucket is 0, the second is 1, etc.
The crowbar is in bucket 0, slot 0
The MP5 is in bucket 2, slot 0
I hope this helps!
-av
"Yacketta, Ronald" wrote:
Could you kindly explain this a little better.. bucket? never heard of or seen that term related to weapons before-Ron-----Original Message-----Each bucket and its respective slot start at 0Therefore the crowbar is:Bucket 0Slot 0 The sprites are governed by the weaponname.txt in the sprites folder. Sorry I can't be of more help I aint at my HL editing PC. Gareth Llewellyn
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Gareth Llewellyn
Sent: Friday, January 04, 2002 1:59 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Weapon slots
InNeedOfTherepy
-Project Leader
-Lead Coder
-Lead Mapper
Half-Life The Beginning
www.HLTB.co.uk
--
---------
[DRP]Avatar-X
SillyZone Homepage: www.thesillyzone.com
SillyZone Forums: forum.thesillyzone.com
My Homepage: www.cyberwyre.com