Sorry about the too late answer, but I was away from my computer for 3 days :(
In my code, I've this : if ( gmsgTracesPas ) { MESSAGE_BEGIN ( MSG_ALL, gmsgTracesPas ); ......... MESSAGE_END(); } How could I be more safe ?????? Thx. - Cortex : mapper & coder www.hlalbator.fr.st ----- Original Message ----- From: Leon Hartwig To: [EMAIL PROTECTED] Sent: Sunday, February 10, 2002 10:55 AM Subject: RE: [hlcoders] Message Problems 'PF_MessageEnd_I: Unknown User Msg' error messages are on the server side, not the client. Either you are sending this message before the REG_USER_MSG() for this message has been executed, or you are sending messages before the engine is ready to send any user messages. When the server first starts up a map, it runs like 10-20 frames or something to let everything settle in. But during this time, there are some things the engine isn't ready to do yet; sending messages is one of them. Giving the server 2 seconds or so before you execute anything that's going to be sending messages should solve the problem (if that is indeed what is causing your problem). _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders