s'not hard to find the OGC source (google) , I've got a copy of the version7
code now, used to be @ one web site, however last I checked it was closed.

tbh, OGC is a good bit of coding, just a shame about it's use :(

and for those that wanna know, I have OGC code so I can (a) see how it work,
(b) see if I can find away around it and (c) so we can test our mod with it
to see how much advantange you get
As I've all but given up HL games (apart from our MOD) having isnt really an
issue for me :)

/me awaits the flames for being a cheat0ring ha><0r
:)


----- Original Message -----
From: "Nathan Taylor" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 20, 2002 11:18 PM
Subject: Re: [hlcoders] External communication


> Not really, I've just been curious to see it myself because I'd really
like
> to know how they made the launcher seperate from hl.exe seeing as there is
> no source anywhere they must have made it from scratch and if others could
> get the launcher code there could be some distinct advantages suchas
editing
> how the menu system works.  Maybe adding music or whatever.
>
> ----- Original Message -----
> From: "James Williams" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, February 20, 2002 6:17 PM
> Subject: RE: [hlcoders] External communication
>
>
> > > I'm not sure how to help you here but I was wondering, where did you
> find
> > > the ogc source?
> >
> > This thread is traveling in a dangerous direction...
> >
> > -James "Corvidae" Williams ([EMAIL PROTECTED])
> > Administrator, Wavelength Forums
> (http://www.planethalflife.com/wavelength)
> > Co-Leader / Coder, Underhive (http://www.underhive.com)
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
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