I always get that unknown address, no idea what causes it, (Could be a
message sending too early or something client side trying to use the engine)


----- Original Message -----
From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, February 23, 2002 7:07 AM
Subject: RE: [hlcoders] weird issue when game starts


> Judge for yourself ;)
>
> Took it from CS and modified it
>
> game "Ron's Useless MOD" // Game title
> url_info "www.sampier.com"         // information URL
> url_dl ""
> version "Version? Who needs a stinking version"
> // version of mod
> size "184000000"
> svonly "0" // server side only mod?
> (1=yes 0=no)
> type "multiplayer_only"
> cldll "1"
> hlversion "1108"
> nomodels "1"
> nohimodel "1"
> mpentity "info_player_start"
> gamedll "dlls\mp.dll"
> gamedll_linux "dlls/cs_i386.so"
> trainmap "tr_1"
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of Roachfood -
> the-coming.com
> Sent: Saturday, February 23, 2002 2:01 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] weird issue when game starts
>
> shot in the dark here.... is your liblist.gam file configured correctly
> for
> multiplayer and everything?  Like i said... shot in the dark :-P
>
> Roachie
> ----- Original Message -----
> From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, February 23, 2002 12:40 AM
> Subject: RE: [hlcoders] weird issue when game starts
>
>
> > I found the reason for the continual map change, but not why nor the
> > reason for the numerous "Can't find address" errors :(
> >
> > For some unknown reason g_fGameOver is forever TRUE :(
> > Which means the little block of code in CHalfLifeMultiplay :: Think();
> > Is repeatedly called which results in ChangeLevel(); being called
> >
> > I have done a search for g_fGameOver in both a CLEAN dlls dir and
> > My current working dlls dir. Every single use of g_fGameOver is
> > identical,
> > Same # of calls to extern DLL_GLOBAL BOOL g_fGameOver as well as
> > the same number of calls to setting it to TRUE/FALSE (even down to the
> > same functions and line numbers).
> >
> > I have been in the debugger for nearly 3 hours now, tried to step
> > through the code from InstallGameRules(); but that just wont work
> > Seeing that once it tries to leave DispatchSpawn(); the debugger dies
> > For I am not the keeper of the engine code nor have a debug version of
> > hl.exe etc..
> >
> > Can someone shed some light here?
> >
> >
> > Regards,
> > Ron
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]] On Behalf Of Yacketta,
> > Ronald
> > Sent: Friday, February 22, 2002 10:25 PM
> > To: [EMAIL PROTECTED]
> > Subject: [hlcoders] weird issue when game starts
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Can someone lend a hand here?
> >
> > When I fire up the game it does not crash, but changes maps every 5
> > seconds. I see this in console as well
> >
> > -Ron
> >
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/muz1.spr
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/laserbeam.spr
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/WXplo1.spr
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/bubble.spr
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/bloodspray.spr
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/blood.spr
> >
> > PackFile: C:\Sierra\Half-Life\valve\pak0.pak : sprites/explode1.spr
> >
> > Can't find address: 04e34071
> >
> > Can't find address: 04e3405d
> >
> > Can't find address: 04e34071
> >
> > Can't find address: 04e3405d
> >
> > Can't find address: 04e34071
> >
> > Can't find address: 04e3405d
> >
> > Can't find address: 04e34071
> >
> > Can't find address: 04e3405d
> >
> > Can't find address: 04e34071
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to