> Just wondering, it seems so stupid, I mean, I could see why for the client,
> it has to show the models, but for the server?! It doesn't display the models
> or play the sounds?! Why does it need to load them?

Precaching entities basically tells the engine (server side), "I am going to
use these things at some point in my MOD".  The engine (server side) can then
load these entities to verify that they exist and are valid (proper format,
size, etc.).  When the client connects, the engine sends the client this list
of precached entities (filenames).  All clients will receive the same list of
precached entities and load these into memory so that they can be quickly
displayed (or played in the event of sounds).  Clients will not successfully
connect to the server if they don't have these same files available for
precaching.

Jeffrey "botman" Broome

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to