yes i've done it, i have another player model without any animations, and i've delete all the reference to pev->sequence in the ACT_ etc... but when i take damage, it return an error in the SV_SetupBones function... (i'm not that it's the exact name). I've looked this function but it looks to only set the vertices position under animating, and i search how to delete the processus that launch anims.. i think the problem comes that the engine try to load an anim that doesnt exist in the model.... ----- Original Message ----- From: "David Flor" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, May 06, 2002 6:25 AM Subject: RE: [hlcoders] deleting animation
> Huh? You want to "delete" animations?!? > > I believe most of the references to "pev->sequence" are done through a > LookupSequence or LookupActivity function call, which means it looks for > the "ACT_..." verb and not the index of the animation itself. Therefore, > by modifying the ".qc" file and recompiling the model, you should be > fine. > > Why would you want to delete animations anyway? It's not like they take > up a whole lot of space anyway... You can simply not use them! > > Tnx & Rgds... > David "Nighthawk" Flor ( [EMAIL PROTECTED] ) > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of MiK > Sent: Sunday, May 05, 2002 12:55 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] deleting animation > > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > hi > > i want to delete animations of player. i've deleted the lines of code > that changes the pev->sequence to another value that 0, but it doesnt > really work, the game return an error each time a move or i take damage. > where can I fix this problem ? i search the code who send to client that > an anim must be played (in gamestudiorenderer.cpp or a file like that i > think) > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders