Only affects lan games maybe ? ----- Original Message ----- From: "Leon Hartwig" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 21, 2002 6:01 PM Subject: RE: [hlcoders] Fwd: Half-life fake players bug
> This is a multi-part message in MIME format. > -- > And cracked (no-won) servers (see below). This thing hits cracked servers > but not normal ones? Oh no, what are we going to do?!?!?! :) > > > > -----Original Message----- > > From: Kuja [mailto:[EMAIL PROTECTED]] > > Sent: Friday, June 21, 2002 1:19 PM > > To: [EMAIL PROTECTED] > > Subject: RE: [hlcoders] Fwd: Half-life fake players bug > > > > > > His exploit doesnt won auth. Some servers like lan servers dont > > require won > > auth right? > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED]]On Behalf Of > > [EMAIL PROTECTED] > > Sent: Friday, June 21, 2002 3:34 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlcoders] Fwd: Half-life fake players bug > > > > > > Are you test this ? > > This works in some servers may be is some configuration but this is the > > message > > > > Working i.e. > > C:\hl\win>hlfill xxx.xxx.xxx.xxx > > > > Address: xxx.xxx.xxx.xxx:27015 > > Hostname: xxxxxxxx > > Description (game): CounterStrike > > Map name: de_clan2_fire > > Protocol: 46 > > Players: 1 > > Max players: 11 > > Secure: 1 > > Operating System: l > > Password protected: 0 > > Type: d > > GameDirectory: cstrike > > Lan: 1 > > Proxy Target: 1 > > cldll: 1 > > SVonly: 0 > > Mod Version: 1 > > Proxy Address: (null) > > > > Getchallenge: 3468305035 > > Connect: B 4294967295 180 "200.42.0.0:14771" > > Connect: B 4294967295 181 "200.42.0.0:30106" > > Connect: B 4294967295 182 "200.42.0.0:22929" > > Connect: B 4294967295 183 "200.42.0.0:1150" > > Connect: B 4294967295 184 "200.42.0.0:21548" > > Connect: B 4294967295 185 "200.42.0.0:6617" > > Connect: B 4294967295 186 "200.42.0.0:14798" > > Connect: B 4294967295 187 "200.42.0.0:1416" > > Connect: B 4294967295 188 "200.42.0.0:4169" > > Connect: B 4294967295 189 "200.42.0.0:16105" > > Connect: 9Server is full. > > > > Not working ie > > > > Address: xxx.xxx.xxx.xx > > Hostname: xxx.xxx.xxx.xx > > Description (game): Day of Defeat > > Map name: dod_caen2 > > Protocol: 46 > > Players: 16 > > Max players: 18 > > Secure: 0 > > Operating System: w > > Password protected: 0 > > Type: d > > GameDirectory: dod > > Lan: 1 > > Proxy Target: 0 > > cldll: 1 > > SVonly: 0 > > Mod Version: 2 > > Proxy Address: (null) > > > > Getchallenge: 998534727 > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > Connect: 9Counter - Strike Dedicated Server (no-won). > > > > > > > > ----- Original Message ----- > > From: "Erik Johnson" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, June 21, 2002 12:48 PM > > Subject: RE: [hlcoders] Fwd: Half-life fake players bug > > > > > > > As far as we can tell, this exploit wasn't ever possible. > > > > > > Erik > > > > > > -----Original Message----- > > > From: botman [mailto:[EMAIL PROTECTED]] > > > Sent: Friday, June 21, 2002 4:15 AM > > > To: [EMAIL PROTECTED] > > > Subject: Re: [hlcoders] Fwd: Half-life fake players bug > > > > > > > > > > Well, if it is as he says, where valve either selectively ignored his > > > > emails, or didn't care to acknowledge them, and it came to the point > > > > where a bug was posted on the net, serves valve right. > > Atleast he cared > > > > to explain the bug, and simply not release a bunch of programs that > > > > would create havok over the entire server population. Up to > > valve to fix > > > > it now that it is in the open, instead of working in private. Shame. > > > > > > From the posts in the Linux HLDS list, people have already > > tried this and > > it > > > doesn't work with the x.1.1.0 release. Valve must have already > > fixed this > > > prior to x.1.1.0 and didn't feel the need to e-mail the guy > > back about his > > > exploit. > > > > > > Jeffrey "botman" Broome > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > -- > [ winmail.dat of type application/ms-tnef deleted ] > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

